In Rust, the Assault Rifle climbs almost straight up for the first 7 rounds, drifts to the right, then sweeps hard to the left, tightening into a jitter as the magazine empties. Here's the shape, the numbers, and how to control it — then drill it into muscle memory on SprayTrace.
| Game | Rust |
|---|---|
| Class | Rifle |
| Fire rate | 450 RPM |
| Magazine | 30 rounds |
| Vertical recoil | 13.0° climb |
| Horizontal recoil | 8.5° sweep |
| Full spray | ~4.0s (30 rounds) |
| Recoil reset | 0.50s off trigger |
A characteristic recoil model that captures the weapon's real climb, direction and rhythm for training — not a pixel-exact plot of the in-game spray.